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By throwing strength against weakness, allied air against Iraq’s weak air and air defense, Iraq’s command, control, and communications capability was effectively erased. It was the nerve network and infrastructure of Iraq’s political-military organization.
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The strategic center of gravity, Baghdad, was much more than a geographic location on a map. The application of the operational art and the correct identification of Iraq’s strategic center of gravity proved central to the maneuver-style success. War-winning operational art centers on achieving a decisive outcome quickly without visiting the butcher shop of a nasty ground war. The refusal to enter a ground war prematurely let military planners shape the operation and focus on winning the war at the highest possible level-the strategic level. The heart and soul of the operational art was the correct identification of Iraq’s center of gravity. It was a matter of deciding where and when to fight, and where and when not to fight. The idea was to win strategically without resorting to a prolonged ground war. Gulf War operational art used tactical events (i.e., battles, engagements, and the refusal to join battle) to strike directly at Iraq’s strategic center of gravity. Norman Schwarzkopfs brief of “How the War Was Won.” It is all there: the refusal to join ground combat prematurely deception operations multiple simultaneous thrusts collapsing a flank by deepsweeping forces firepower in a maneuver context, creating ambiguity uncertainty, hesitation, and psychological operations shattering enemy unit cohesion. The success of this doctrine was spelled out in Gen H. Moreover, this philosophy has become Marine Corps doctrine. Waifighting and FMFM 1-1, Campaigning have codified maneuver warfare and operational art philosophy for the Marine Corps. It took root in the 2d Marine Division in 1981, appearing first as a maneuver warfare board made up of “Young Turks.” Only two unpublished documents existed then: “Gray’s Battle Book” and “Boyd’s Patterns of Conflict.” The effort was accompanied by numerous articles in the Gazette.
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Maneuver warfare was ushered into the Marine Corps over 13 years ago by Gen A. The Gulf War displayed not only new technologies in American weaponry, but also the new breed of American warrior imbued with this philosophy. This philosophy, however, has percolated through the ranks of a new generation of intellectual officers. In my view, however, much of the war‘s success hinged on maneuver warfare and the operational art.įred Kaplan of the Boston Globe writes that maneuver warfare was once espoused by a clique of renegades and reformers. As such, geopolitical considerations were dominant, but matters of political leadership, international cooperation, economic concerns, resources, strategy, national will, and dozens of other matters added to its complexity. The Gulf War took place in one of the world’s most strategic locations. Norm Kogers The Operational Art of War is a legendary title among wargamers.Much of the success of the Gulf War hinged on maneuver warfare, a philosophy that has percolated through the ranks of a new generation of intellectual Marine Corps officers. Norm Kogers The Operational Art of War III Windows. TOAW III, by TOAD, Talonsoft & Matrix Games. Norm Kogers The Operational Art of War III, developed by Talonsoft and published by Matrix Games. Matrix Games - Norm Koger's The Operational Art of War III.
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